The origins of Material Design
Although MD is present on the web for several years, it has quickly overtaken the Internet. The initial idea came from Matthias Duarte, Google’s VP for design, but the part of the credits goes to flat design as well. Namely, it all began in June 2014, at the I/O Conference, when Google announced that their applications and websites had switching to Material Design, or Quantum Paper, as they called it at the time.
Quantum Paper is based on "cards" that first appeared on Google Now, Google’s Intelligent Personal Assistant who was answering voice questions on Android devices. At the beginning of 2015 most of Google Apps for Android had moved to Material Design, including Gmail, YouTube, Drive, Docs, Maps, Inbox, etc. In 2016, it was already very successful and well-accepted within the design community, so Google announced that even Google Chrome is going to MD. Material Design was applied to these applications using Polymer, an open-source JavaScript library for creating web applications.
Material Design can be understood as an outlet of a flat design that, on the other hand, emerged as a contradiction to the skeuomorphic design and ruled the web at the beginning of the 21st century. Skeuomorphic design existed on most web applications and mobile apps (mainly for iPad and iPhone). It is based on a 1980s design that resembles the materials of everyday objects, such as wooden furniture, cars, etc. The costs were lower, and the impressions were similar.
This new trend was soon defined in detail. When newer phone versions appeared, designers wanted to eliminate the third dimension, so they switched to flat design. But that style was not realistic enough to show smooth transitions and the third dimension, so Matthias Duarte came up with a new style that had everything: it was modern, powerful, and unified.
This is how Material Design was created.
Today, MD provides users with the same experience regardless of the device. Powerful, vibrant, meaningful, and modern.